Hello, world.
Not to be overly dramatic or anything, but video games might just be the pinnacle of human creativity—nay, the ultimate form of ART.
To make a good video game you’ve got to be a visual artist, software developer, sound designer, musician, songwriter, interface designer, graphics designer, gameplay designer, storyteller, salesperson, marketer, and about a dozen other things. It’s obscene, really.
Great games happen because of amazing teams. Doing it solo? That’s legendary. The whole process is almost too much to grok.
But why not try?
PIXELRIP was born out of a deep love for everything that goes in making video games: art, dev, music, gameplay, writing, and those dozens of other things that make a game come to life.
This site is here to document a personal journey into game design (warts and all) in the hope that someone out there may find it a little bit useful as they embark on their own journey.
Welcome!